fredag 29 maj 2015

Unity

Since we created boat's, we obviously wanted our boats to be floating on water. Instead of learning how to the create water in unity (which feels like another project), we came across an open source of water surface, on a blog called Scrawkblog.

ocean9
The ocean looks pretty realistic and is exactly what we looked for. However a problem occurred when we tried to import our boats into Unity, Unity didn't recognize our textures. Once again we had to google it and we found this video. What we did was that we saved our boat as FBX files and then copied all textures(images) we used, to our "Unity Project map", and pasted it under the "texture" map.

Skärmbild (269)

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