fredag 29 maj 2015

Done with modelling

After a lot of hours in front of the computer screen, we can finally brag about building our first object consisting of a lot of objects in Autodesk Maya, a boat. Earlier we mention that we were restrained to create an object consisting of 2000 polygons, which is wrong. The more details we added, the more polygons we had, we exceeded the 2000 limit long ago. It's not possible to create such detailed boat by 2000 polygons. What we realized is that the guy who created the buss were actually doing a project given by Christopher Peters, which explains the 2000 polygon limit.

The reason the sails are black is simply because it is a plane, and the black part represent the "inside" (if it were a box instead of plane, the inside would have been black aswell).

We also applied animation to the sails and flag, however we did not know you had to add animation separetely. So we decide to give up on the animation part, because we didn't want to overwork, the animation were not apart of our initial plan. (Animation is visual as images below)

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